This wiki is a XML full dump clone of "Heroes Wiki", the main wiki about the Heroes saga that has been shut down permanently since June 1, 2020. The purpose of this wiki is to keep online an exhaustive and accurate database about the franchise.

Theory:Abilities by classical element: Difference between revisions

From Heroes Wiki
Jump to navigation Jump to search
imported>SacValleyDweller
m trim some white space
imported>SacValleyDweller
maya y alejandro's abilities classified
Line 7: Line 7:


==Air: Invisible Interactions with Matter and Things==
==Air: Invisible Interactions with Matter and Things==
[[Alejandro's ability]]


[[Alchemy]]
[[Alchemy]]
Line 29: Line 31:


[[Phasing]]
[[Phasing]]
[[Poison emission]]


[[Plant growth]]  
[[Plant growth]]  
Line 39: Line 43:


==Earth: Manipulations and/or Enhancements of One's Own Body==
==Earth: Manipulations and/or Enhancements of One's Own Body==
[[Alejandro's ability]]<br>


[[Enhanced hearing]]
[[Enhanced hearing]]
Line 47: Line 53:


[[Phasing]]
[[Phasing]]
[[Poison emission]]


[[Regeneration]]
[[Regeneration]]
Line 106: Line 114:


The exact nature of these abilities is unknown, and therefore the element and associated gene involved cannot be determined
The exact nature of these abilities is unknown, and therefore the element and associated gene involved cannot be determined
[[Alejandro's ability]]<br>
: Counters Poisson emission
   
   
[[Illusion]]<br>  
[[Illusion]]<br>  
Line 114: Line 119:
   
   
[[Invisibility]]<br>
[[Invisibility]]<br>
: May involve projection (Air), altering perception (Water), or altering one's own body (Earth)
: May involve projection (Air), altering perception (Water), or altering one's own body (Earth)
 
[[Poison emission]]<br>
: May generate the poison, making it Air plus Earth as the affliction mechanism; may simply be Air by housing and releasing the poison.

Revision as of 07:39, 9 December 2007

Mohinder has said that there are four genes responsible for abilities (Parasite). There are four Greek classical elements (Air, Earth, Fire, and Water) and some parallels can be drawn between them and evolved human abilities in such a way that abilities can be categorized as manifestations of one or more the classical elements.

The categories are applied based on what an ability can do: invisibly interact with matter and things (Air); enhance the user's body (Earth); manipulate and/or generate energy (Fire); or enhance the capabilities of the user's brain, even adding capabilities to it (Water).

Different mutations one or more of these four genes must produce different powers. These genes can be thought of as loci for the control of the classical elements.

Air: Invisible Interactions with Matter and Things

Alejandro's ability

Alchemy

Clairsentience

Clairvoyance

Dehydration

Electronic data transception

Flight

Freezing

Healing

Illusion

Liquefaction

Phasing

Poison emission

Plant growth

Space-time manipulation

Telekinesis

Technopathy

Earth: Manipulations and/or Enhancements of One's Own Body

Alejandro's ability

Enhanced hearing

Enhanced memory

Enhanced speed

Phasing

Poison emission

Regeneration

Replication

Super strength

Water mimicry

Fire: Energy Manipulation/Generation

Electrical absorption

Electromagnetism

Freezing

Induced radioactivity

Lightning

Pyrokinesis

Water: Enhancements of the inate capabilities user's brain

Adoptive muscle memory

Bliss and horror

Clairsentience

Clairvoyance

Dream manipulation

EDT

Enhanced memory

Intuitive aptitude

Mental manipulation

Omnilingualism

Persuasion

Precognition

Telepathy

All Elements

Empathic mimicry

Air and/or Water are needed to "read" a power, Earth is needed to manipulate any elemental gene necessary, and Air, Fire, and Water are mutable. Water is involved in a different manner if Peter's dreams are part of the ability.

Unclear Cases

The exact nature of these abilities is unknown, and therefore the element and associated gene involved cannot be determined

Illusion

May involve projection (Air), or altering perception (Water)

Invisibility

May involve projection (Air), altering perception (Water), or altering one's own body (Earth)