Abilities by the Company's analysis
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Ability Classification is a system by which the Company tracks evolved human's abilities.
Temporal/Spatial: Interactions with matter
Abilities |
Arguments
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+ This ability uses Temporal/Spatial because it alters atomic structure of the target substance.
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+ This ability uses two elements: Temporal/Spatial and Biological. This ability uses Temporal/Spatial because it enables the user to draw the poison generated by poison emission into the his/her own body.
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+ Alters solid matter that is touched such that it softens for easy bending or crushing
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+ Use of this ability requires Temporal/Spatial to absorb a new ability. This ability also requires Biological to alter genes to use a stored ability, and potentially any of the four elements when replicating the stored ability.
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+ * Causes user's body to levitate, possibly via a specific interaction between user's body and either an aspect of the Biological itself or the Temporal/Spatial surrounding the user.
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+ Interacts with the bodies of living things, causing them to heal faster
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+ Interacts with objects to counter the net force of gravity on those objects.
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+ Destabilizes the atomic and/or molecular bonds in matter
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+ The ability enables to user to release a deadly toxin into the environment.
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+ Releases a poison. Could also help it infiltrate the bodies of others as well.
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Elemental: Interactions with energy/the elements
Abilities |
Arguments
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+ Enables the user to emit plasma energy from the user's forearms and hands.
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+ Enables user to absorb and release electricity.
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+ Enables the user to generate and release electricity.
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+ Enables user to remove kinetic energy from molecules, thus lowering the temperature of objects.
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+ Enables the user to generate and release radiation of various types across the electromagnetic spectrum as well as generate and release sub atomic particles.
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+ Enables user to generate and release electrical energy.
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+ Enables the user to generate magnetic fields and manipulate ferrous objects and materials.
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+ Enables the user to generate and control fire.
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+ Removes water from the target
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+ Causes the rate of plant growth to accelerate.
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Biological: Interactions with the body
Abilities |
Arguments
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+ The ability may be an enhancement to the sweat glands on the user's forearms and hands such that user can secrete a highly corrosive acid through his skin.
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+ * Renders the user's body immune to the effects of poison emission.
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+ * Enables the user's body to absorb the life energies of another individual and also any evolved human abilities that person may have.
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+ Enhances the sense of hearing, enabling the user to hear fainter sounds than they would otherwise.
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+ Enables the user to move at faster speeds than normal.
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+ * May alter one's own body and thus be Biological. May instead involve altering perception and thus be Cerebral.
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+ Enables the user's body to pass through objects, potentially by shifting the user's body into another dimension.
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+ * Renders the user immune to a very deadly poison or enables the body of the user to create the poison.
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+ Enables the user's body to heal itself at a faster rate than normal.
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+ Clones emerge from, an thus are created by, the user's body.
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+ Enhances the amount of physical force that can be applied by the user.
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+ Enhances the users' eyesight and lets the user see at telescopic distance and at night.
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+ * Enables the user to turn his body into water or a similar substance.
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Cerebral: Interactions with the brain
Abilities |
Arguments
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+ * Enables the user to remember how to perform an action when said action is seen only once by the user.
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+ Enables the user to change the skin, hair, and vocal chords of another person.
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+ Enables the user to inflict emotions onto others, possibly altering perceptions in the victim's brain
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+ Enables the user to perceive something imperceivable by normal humans.
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+ Part of user's consciousness, a part of the brain's "software," travels outside of the user's body to interact with the environment and perceive things (The Kindness of Strangers), while interfacing with a living subject's brain in order to find the subject (Powerless).
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+ Enables user's brain to interface with the brain of another while the subject is asleep, enabling the user to alter the perceptions of the subject.
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+ Enables user's brain to interact with certain nonliving, electronic entities without contact.
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+ Enhances the memory capacity of the user.
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+ Enables the user to cause false perceptions into other's brains.
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+ Enables the user's brain to quickly understand complicated systems with little equipment.
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+ * May alter perception and thus be Cerebral. - May instead involve altering one's own body and thus be Biological.
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+ Enables the brain to visualize the cosmic energies of people who have passed away.
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+ Enables user to affect the brains of others, specifically memory circuits and ability "software" in a subject's brain.
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+ May enable the user's brain to read the brain of the person with which s/he wishes to speak with and "download" the verbal and nonverbal language of that person before beginning the conversation.
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+ Enables user to force a subject to do what the user wishes, perhaps through a brain interface.
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+ Enables the brain to perceive the future, which is imperceivable to normal humans.
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+ Enables the brain of the user to interface with other brains, enabling transception of thoughts as well as altering the perceptions of others.
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+ Interacts with other dimensions. Enables controlling rate of time flow and folding time and/or space.
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+ Interacts with objects causing them to move or their molecules to separate.
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+ Interacts with electronics, enabling the user to control them or obtain information from them.
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